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I've noticed people on various web forums asking when they'll see Ooloi render notation. Fair question.
Not yet. Foundation work comes first: the stuff that makes it possible to draw music efficiently. When the rendering implementation begins, the blog will shift from infrastructure to musical decisions: how things sit, straddle, and hang. Why this approach? This is open-source software built for decades of durability. It's not a commercial product racing as fast as possible to market. No competitors to 'eliminate', no users to 'capture'. Just correct foundations before visible output. Come back in a year or so: the conversation will be about music by then. What 'correct' means: Nested tuplets to arbitrary depth with exact arithmetic, for instance. No ticks, no fudging, no approximations. The kind of precision that takes time to build right. And tuplets are just one small example. Single-user first. Ooloi is designed for one person working on one score. Collaboration features are a byproduct of the architecture, not the main focus. The distributed design is about clean separation of concerns and deployment flexibility: collaboration just happens to work because the architecture supports it. Do I care if people understandably say 'I'll believe it when I see it'? No. The work continues.
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AuthorPeter Bengtson – SearchArchives
April 2026
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Ooloi is an open-source desktop music notation system for musicians who need stable, precise engraving and the freedom to notate complex music without workarounds. Scores and parts are handled consistently, remain responsive at scale, and support collaborative work without semantic compromise. They are not tied to proprietary formats or licensing.
Ooloi is currently under development. No release date has been announced.
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