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Ghosts of Competitions Past

16/9/2024

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A recent question in the Clojurians Slack channel caught me off guard when I was asked to compare FrankenScore to Sibelius. This request for a direct comparison not only made me pause but also brought back memories of Igor Engraver's rivalry with Sibelius – a competition that once saw Sibelius's own CEO defect to our side. However, that was a long time ago. Now, as FrankenScore carries forward Igor's legacy, I was challenged to articulate our unique value proposition in this new era.

​Here's how I responded:


NN:
Hey, that looks promising! What are the advantages it will have compared to Sibelius?

Peter Bengtson:
Wow, that's actually a pretty multi-faceted question. While we're still in development and can't yet offer a feature-by-feature comparison with Sibelius, I can highlight some key advantages we're aiming for:
​
  1. Open-source: FrankenScore will be open-source, allowing for community-driven development and customisation. This should enable faster evolution and adaptation to user needs.
  2. Modern architecture: Built with Clojure, it leverages functional programming paradigms that offer benefits in areas like concurrency and data processing. This leads to better performance, especially for complex scores. FrankenScore is explicitly designed to support very large scores.
  3. Truly cross-platform: Frankenscore will run on Mac, Windows, and Linux.
  4. User experience focus: We're recreating the intuitive interface and multi-modal input mode that Igor Engraver was well known for (and which Sibelius partly copied – unsuccessfully – after Igor's demise). This allows a musician to input music easily and very quickly just like with pen and paper, without switching between tools. The result is an enhanced creative process that flows naturally, rather than one hindered by arbitrary technological barriers.
  5. Extensible plugin system: FrankenScore consists of a small, highly efficient core, augmented with plugins. It will support both open-source and commercial closed-source plugins, written in any JVM language. Plugins run on the same terms as the core and are an important and integral part of the architecture, not an afterthought. The API is highly abstract and takes care of all the low-level details such as transactions and thread-safety so that plugin developers can concentrate on functionality. Writing plugins for FrankenScore should be a doddle.
  6. Full SMuFL font support: Unlike Sibelius, FrankenScore makes full use of the capabilities of SMuFL music fonts.
  7. Collaborative features: We're exploring real-time collaboration possibilities to enhance how musicians work together on scores. This is possible since FrankenScore uses a server/client architecture.

​Importantly, as an open-source project, FrankenScore will be free to use. Many music departments struggle with excessive license costs.
​
For those interested in more details, ooloi.org contains a wealth of information about the project, its goals, and its technical underpinnings.
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Why resurrect Igor Engraver now?

7/8/2024

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Twenty-five years ago, I embarked on a journey to revolutionise music notation software with Igor Engraver. Today, I'm resurrecting that spirit with FrankenScore. But why now? Why breathe new life into a project that's been dormant for a quarter-century?

A Vision Deferred

Igor Engraver was always meant to be freeware, a tool for musicians and composers to express their creativity without financial barriers. Commercial considerations, however, steered us away from that vision. Now, with FrankenScore, we're returning to those roots by embracing open-source development. This aligns with my original intentions and the spirit of accessibility that drove Igor Engraver's creation.

The Tech Landscape: Then and Now

Back in '96, when Igor Engraver was born, the technological landscape was vastly different:
  • OS X hadn't been released
  • Most computers were single-core
  • Software was largely platform-specific
  • Clojure, our chosen language for FrankenScore, didn't exist

Today, we have multi-core processors, cross-platform development tools, and languages like Clojure that offer powerful abstractions and concurrent programming models. These advancements allow us to build FrankenScore as a more robust, efficient, and flexible tool than was possible with Igor Engraver.

The State of Music Notation Software

Igor Engraver was conceived because the available options at the time – Finale (as user-friendly as a cactus) and Sibelius (marginally better) – weren't up to the task. They fell short in usability, flexibility, and output quality.

I hated using Finale (and I've written an entire opera in it). Instead of enhancing your creativity – which, at the end of the day, is what a music processor should do – Finale and all other similar programs hampered your creativity.

Surprisingly, a quarter-century later, the field hasn't progressed as much as you might expect. While there have been improvements – some of them clearly inspired by Igor Engraver! – there's still a significant gap between what's available and what's possible.

Why FrankenScore, Why Now?

The time is ripe for FrankenScore, and I can't help but feel a sense of excitement and purpose. We're at a unique intersection of technological readiness and persistent unmet needs in the music notation world. The tools and platforms available to us now make it possible to build something truly revolutionary – a modern, efficient, and cross-platform solution that was merely a dream when Igor Engraver was conceived.

What strikes me is how, despite the passage of time, the music notation software landscape still leaves much to be desired, especially in terms of usability and flexibility. It's both frustrating and motivating. But here's the kicker – we now have this thriving open-source ecosystem at our fingertips. It's the perfect environment for collaborative development and continuous improvement, something I could only have wished for back in the day.

There's also a personal element to this timing. I feel a renewed focus, unburdened by the commercial constraints that ultimately derailed Igor Engraver. We can, as a community, now pour our energy into creating the best possible tool for musicians and composers, staying true to the original vision of accessibility and innovation. And you know what? Those years weren't wasted. The experiences from Igor Engraver – our successes, our setbacks, the lessons learned – they're all invaluable insights that we're bringing to FrankenScore's development. It's like we're picking up where we left off, but with 25 years of additional wisdom and technological advancements in our toolkit.

FrankenScore isn't just a revival; it's a reimagining. We're taking the core ideas that made Igor Engraver revolutionary and implementing them with modern technology and development practices. Our goal is to create a music notation tool that's not just incrementally better, but fundamentally transforms how musicians interact with notation software.

We're excited to embark on this journey, and we invite you – musicians, developers, and enthusiasts – to join us in shaping the future of music notation software. Together, let's bring Igor Engraver's vision to life in FrankenScore.

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(Oh, and by the way, FrankenScore is just a pre-release working name. When we open the repo, make it open source and invite collaborators to participate, we will switch to Ooloi, just like the domain you're on right now. I'll explain the reasons in a later blog posting.)

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    Author

    Peter Bengtson –
    Cloud architect, Clojure advocate, concert organist, opera composer. Craft over commodity. Still windsurfing through parentheses.

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Ooloi is an open-source desktop music notation system for musicians who need stable, precise engraving and the freedom to notate complex music without workarounds. Scores and parts are handled consistently, remain responsive at scale, and support collaborative work without semantic compromise. They are not tied to proprietary formats or licensing.
​
Ooloi is currently under development. No release date has been announced.


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  • Overview
    • Background and History
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    • Introduction for Musicians
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    • Technical Comparison
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  • Home
  • Overview
    • Background and History
    • Project Goals
    • Introduction for Musicians
    • Introduction for Programmers
    • Technical Comparison
  • Documentation
  • About
  • Contact